Değişiklikler
JAK Decimator Conversion Kit Max Damage Range increased to 13.46 meters, up from 12.44.
Near-Mid Damage increased to 22, up from 20. Min damage increased to 16, up from 15. Arm and Hand Modifiers increased to 1.1x, up from 1x.
Max Damage decreased to 32, down from 36.
JAK Patriot Conversion Kit Max Damage Range increased to 30.48 meters, up from 24.9.
Leg and Foot Modifiers increased to 1.1x, up from 1x. Max Damage Range increased to 40.64 meters, up from 35.56.
JAK Heretic Carbine Kit Max Damage Range increased to 33.02 meters, up from 27.94.
Max Damage Range increased to 25.4 meters, up from 20.57.
Max Damage Range increased to 15.24 meters, up from 12.7.
Mid Damage decreased to 24, down from 25. Max Damage Range decreased to 13.97 meters, down from 16.0. Near-Mid Damage Range decreased to 25.4 meters, down from 30.48. Mid Damage Range decreased to 35.56 meters, down from 40.64. Headshot Modifier decreased to 1.2x, down from 1.4x. Leg and Foot Modifiers decreased to .95x, down from 1x.
Max Damage Range increased to 14.48 meters, up from 12.7. Near-Mid Damage Range increased to 26.67 meters, up from 24.13.
JAK Deathmarch Converstion Kit Due to an issue the JAK Deathmarch has been disabled. Max Damage Range increased to 31.75 meters, up from 26.67. Max Damage Range increased to 26.67 meters, up from 21.59. Decreased horizontal recoil magnitude, allowing greater predictability during sustained fire. Decreased overall recoil magnitude to aid in long-range effectiveness. Decreased overall recoil deviation, ensuring a more predictable pattern that is easier to control at range.
Lower Torso Modifier increased to 1.1x, up from 1x.
Max Damage Range increased to 43.18 meters, up from 38.1. Lower Arm and Hand Modifiers increased to 1.1x, up from 1x.
Max Damage Range increased to 41.91 meters, up from 36.83.
Max Damage Range increased to 36.83 meters, up from 30.48. Near-Mid Damage Range increased to 44.45 meters, up from 38.1. Mid Damage Range increased to 53.34 meters, up from 48.26. Lower Torso Modifier increased to 1.1x, up from 1x This brings it to the same TTK as the upper torso and arms, leading to more consistent long range engagements.
Neck Modifier increased to 1.2x, up from 1.1x. Lower Torso and Hand Modifiers increased to 1.1x, up from 1x. Decreased sprint to fire time to 262ms, down from 285ms . Decreased aim down sight time to 420ms, down from 450ms. Increased rate of fire to 545rpm, up from 492rpm. Max Damage Range increased to 34.29 meters, up from 27.94. Upper and Lower Arm Modifiers increased to 1.1x, up from 1x.
JAK Cataclysm Conversion Kit Increased incoming flinch to 0.68n, up from 0.17n. Increased hipfire spread minimum to 10deg/s, up from 3.6deg/s. Increased hipfire spread maximum to 14deg/s, up from 9deg/s. Increased recoil gun kick to 38.60deg/s, up from 23.16deg/s. Increased horizontal recoil to 23.29deg/s, up from 18.63deg/s. Increased vertical recoil to 94.08deg/s, up from 56.45deg/s. JAK Cataclysm Conversion Kit Max Damage decreased to 75, down from 140. Near-Mid Damage decreased to 67, down from 130. Min Damage decreased to 57, down from 120. Max Damage Range decreased to 33.02 meters, down from 38.1. Head Modifier decreased to 1.5x, down from 2.1x. Upper Torso Modifier increased to 1.3x, up from 1.2x. Lower Torso Modifier increased to 1.2x, up from 1.1x. We have adjusted the RPK JAK Cataclysm conversion kit to make it a 3 bullet elimination at the max range, as long as that includes at least 1 headshot.
Max Damage Range increased to 43.18 meters, up from 36.83.
Increased rate of fire to 353rpm, up from 316rpm. Lower Torso Modifier increased to 1.2x, up from 1x.
Akimbo P890 Rear Grip Decrease hipfire spread by 20%. Decrease damage range penalty by 20%.
Akimbo .50 GS Rear Grip Decreased hipfire spread by 10%. Decreased damage penalty by 10%.
Akimbo X12 Rear Grip Removed hipfire spread penalty. Removed damage range penalty.
Akimbo Basilisk Rear Grip Decreased hipfire spread by 10%. Decreased damage penalty by 10%.
Akimbo FTAC Siege Rear Grip Decreased hipfire spread by 20%. Decreased damage range penalty by 20%.
GS Magna Akimbo Rear Grip Decreased hipfire spread by 10%. Decreased damage penalty by 10%.
Akimbo 9mm Daemon Rear Grip Decreased hipfire spread by 10%. Decreased damage penalty by 10%.
Akimbo X13 Rear Grip Decreased hipfire spread by 40%. Decreased damage range penalty by 20%.
Near-Mid Damage decreased to 26, down from 29. Min Damage decreased to 20, down from 25. Decreased movement speed to 4.9m/s, down from 5m/s. Decreased crouched movement speed to 1.9m/s, down from 2m/s. Decreased sprint speed to 5.8m/s, down from 5.9m/s. Decreased ADS movement speed to 3.4m/s, down from 3.6m/s.
Max Damage decreased to 20, down from 24. Near-Mid damage decreased to 18, down from 22. Min Damage decreased to 17, down from 20.
XRK IP-V2 Conversion Kit Fixed an issue allowing a faster fire rate than intended. Increased rate of fire to 450rpm, up from 240rpm. XRK TR9 Trigger Action Decreased rate of fire penalty to -15%, down from -25%. XRK Lightning Fire Trigger Action Decreased rate of fire benefit to 22%, down from 25%. Decreased rate of fire to 240rpm, down from 375rpm. XRK v6 Match Trigger Action Decreased rate of fire to 264rpm, down from 438rpm. XRK v21 Heavy Match Trigger Action Decreased rate of fire to 272rpm, down from 545rpm.
Bruen Heavy Support Grip Underbarrel Attachment is no longer able to be equipped without a compatible Barrel.
Max Damage Range decreased to 12.7 meters, down from 13.97. We have removed the Mid Damage Range Min Damage of 25 now starts at 25.4 meters instead of 34.3 meters.
Hel’s Reach Short Barrel Incompatible Optic Attachments are no longer able to be equipped.
Max Damage Range increased to 36.83 meters, up from 31.75.
Near-Mid Damage Range increased to 60.96 meters, up from 50.8.
Min Damage increased to 21, up from 17. Near-Mid Damage increased to 24, up from 21. Max Damage Range increased to 30.48 meters, up from 25.4.
Leg Modifier increased to 0.9x, up from 0.85x.
Max Damage Range increased to 12.7 meters, up from 10.67. Near-Mid Damage Range increased to 21.59 meters, up from 17.78.
Max Damage Range decreased to 8.63 meters, down from 10.16. Near-Mid Damage Range decreased to 17.27 meters, down from 20.32. Mid Damage Range decreased to 25.91 meters, down from 30.48. Increased sprint to fire time to 110ms, up from 93ms.
Legs Modifiers decreased to .9x, down from 1x. The WSP-9 is a great longer range SMG option, but we wanted to ensure you need to be more accurate with your shots to hit the intended TTK.
Min Damage increased to 26, up from 21. Max Damage Range increased to 11.43 meters, up from 8.38. Near-Mid Damage Range increased to 21.59 meters, up from 19.05. Lower Torso Modifiers increased to 1.1x, up from 1x. Arm and Hand Modifiers increased to 1.1x, up from .95x.
Min Damage increased to 19, up from 16. Near-Mid Damage increased to 24, up from 22.
Mid Damage increased to 27, up from 25. Min Damage increased to 23, up from 20. Max Damage Range increased to 11.43 meters, up from 8.89.
Max Damage Range increased to 36.83 meters, up from 31.75.
Lower Torso Modifier decreased to 1x, down from 1.1x. The Holger 26 was a dominant long range choice this past season and while we want to keep it a viable long range option, it was slightly overperforming. This change makes it so you have to be a bit more accurate to get that intended TTK.
Min Damage increased to 28, up from 24. Max Damage Range increased to 39.37 meters, up from 33.02.
Leg Modifier increased to 1.07x, up from 1x.
Fixed an issue causing inconsistent damage dealt to enemies in both fire types. Increased rate of fire to 200rpm, up from 182rpm.
JAK Jawbreaker Conversion Kit Decreased vertical recoil by 20%.
Decreased movement speed by 22%. Decreased heavy swing melee range to 3.2 meters, down from 5.3. Compete in the next season of Call of Duty: Warzone Ranked Play as Rebirth Island Resurgence returns challenging players to prove their skillset on the way to the Top 250. Harness the competitive spirit and earn new rewards for ranking up and advancing through the Skill Divisions. For a refresher on this Mode, click here. Ranked Play Resurgence players can earn rewards via Ranking, the completion of Placement Challenges, and Skill Division rewards. Here are the Season 5 Kills or Assists and Placement rewards: Get 25 Kills or Assists: “WZ Season 5 Competitor” Weapon Sticker Get 250 Kills or Assists: “WZ Ranked Play Season 5” Loading Screen Get 1,000 Kills or Assists: “WZ Season 5 Ranked Veteran” Weapon Camo Place in the Top 15, 25 times: “SR Monster” Weapon Decal Place in the Top 5, 25 times: “Pro Issue SOA Subverter” Weapon Blueprint Place 1st: “Straight Fire” Weapon Charm The End of…
WZ
Yama Notları
Sezon 5
Call of Duty: Warzone Sezon 5 Yama Notları
Call of Duty: Warzone Sezon 5 Yama Notları
WZ
Yama Notları
Sezon 5
05 Eylül 2024
by Raven Software