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Olympia - BO6 Special.

- ADS Spread increased from 2.2° to 2.7°. ### Olympia Short Barrel Damage Adjustments - Sprint to Fire improvement increased from 25ms to 40ms. - Aim Down Sight Speed improvement increased from 50ms to 70ms. - New 6v6 map set in 1992 Kuwait. - World Motor Dynasty - W.M.D. - Reimagined 6v6 map set in 1992 Avalon. - New Strike map set in 1992 Avalon. - Addressed an issue in Search & Destroy where players would occasionally not spawn in the subsequent round when joining a match in progress. - Addressed an issue where Objective Kills were not properly tracking in Hardpoint and Hardcore Hardpoint modes. - Addressed an issue with the Shadow Perk when throwing Equipment while near an enemy Shock Charge. - Addressed an issue where the Archangel could navigate outside of the intended playspace. - Fixed a bug where players were able to redirect to the Prestige Menu from the After-Action-Report. - Fixed an issue in Ranked Play, when switching between certain classes, the primary and secondary weapon icons silhouettes would flash red or green - Fixed an issue where the Scorestreak widget can incorrectly glow orange and show "Ready for Use" after respawning - Fixed an issue where users were unable to Prestige in the main Prestige menu - Fixed an issue where the user would encounter a looping menu error due to tracked challenges in the Challenge Tracker Widget. - Fixed an issue where the user was unable to unpin weapons whose camo challenges have been completed, and is seeing camo challenges for other game modes for those "perma-pinned" weapons. - Fixed an issue where the weapon preview fails to display in Weapons tab when a new custom loadout is set to favorite. - Fixed an issue where users with the Depth of Field setting set to on will see Operators A-Posing in the Winner's Circle Hunt down the competition in Season 05 with new rewards to claim. - Competitors who are continuing their conquest in Ranked Play from Season 04 will notice that their accounts may have been set back as outlined in previous notes. - Every new Season, your Rank may be rolled back based on where you ended the previous season, as follows: - Bronze or Silver Rank players are not impacted by the Seasonal setback and will be able to pick up where they ended Season 04 with no SR deduction. - Gold or Platinum Rank players will start Season 05 in Tier I of Gold or Platinum respectively. - Diamond Rank and above players will start the Season 05 at Diamond I. - Demotion Protection will be active for everyone’s first 3 Ranked Play losses in Season 05, and players can expect 1 free loss per day via Daily Loss Forgiveness like in Season 04. - Competitors that are returning after an extended period of inactivity may need to Win 10 Matches to requalify for Ranked Play in Season 05. - New Ranked Play competitors will need to win 50 match-made multiplayer matches like previous seasons. - Game Pass Free Trial accounts on PC will not be able to participate in Multiplayer Ranked Play. - NOTE: Game Pass Free Trial accounts on PC will still have access to the Campaign, Multiplayer, and Zombies modes in Black Ops 6. Read the RICOCHET Anti-Cheat Season 05 Progress Report for more details. Ranked Play Season 05 Rewards - Each Rank Gold and above has a unique Rank-themed Weapon Camo that you can earn to show off your rank. - Gold, Platinum, Diamond, Crimson & Iridescent: Start in (or above) or reach the applicable Rank anytime in Season 05 to instantly earn the corresponding Weapon Camo. - Top 250: Finish Season 05 in the Top 250 to earn the “Top 250” Weapon Camo. - Each Rank Silver and above has a unique Calling Card reward: - Silver, Gold, Platinum, Diamond, Crimson, Iridescent: Start in (or above) or reach the applicable Rank anytime in Season 05 to instantly earn the corresponding Season 05 Rank Calling Card.. - Top 250: Finish Season 05 in the Top 250. - Top 250 Champion: One-of-a-kind Calling Card awarded to the single player who finishes Season 05 in the #1 position on the Top 250. - “Pro Reissue Jackal PDW” Weapon Blueprint: Unlocked by winning 10 Ranked Play matches in Season 05. - 100 Season 05 Wins Large Decal: Unlocked by winning 100 Ranked Play matches in Season 05. - Addressed various stability issues. - Looming over the once-sleepy settlement of Liberty Falls, the Project Janus Headquarters—three edifices known locally as Janus Towers— now teeters on the verge of collapse. - Addressed an issue where players would take damage while standing on a coffin in Citadelle des Morts. - Addressed an issue where zombies would not drop down near the dumpster in Pump & Pay in Liberty Falls. - Closed an exploit where players were able to reach a safe spot using Aether Shroud in Liberty Falls. - Addressed an issue where the Grief capture zone was not showing for players who joined a match in progress. - Addressed an issue where players were not receiving the correct amount of Essence and reserve ammo when joining a Grief match in progress. - Addressed an issue where the Crafting Table would display the Self-Revive limit as 3 instead of 1 in Grief. - Addressed an issue where the Dark Flare beam will remain active while the player's weapon is being swapped during Weapon Carousel grief. - Addressed an issue where the additional explosion from Shatter Blast’s Blast Chain Augment would detonate on a zombie instead of the initial detonation point. - Addressed an issue where players may receive the same weapon twice in a row in the Mystery Box. - Addressed an issue where players would not receive ammo on the left weapon when purchasing a Wall Buy with an Akimbo Zombie Build. - Addressed an issue where Shadow Rift may warp zombies outside of the Church during the lockdown event in Liberty Falls. - Addressed an issue where players are able to trigger Jugger-Nog’s Reactive Armor Augment using PHD Flopper. - Addressed an issue that prevented the user's Perk order to be maintained after using Mutant Injection. - Addressed an issue where Death Perception’s Extra Change Augment lacks SFX when used on certain machines. - Addressed an issue where Melee Macchiato’s Hidden Impact Augment would refill ammo on certain Support Items. - Addressed an issue where the player's fist may not appear when using Melee Macchiato. - Addressed an issue where players are able to charge their Field Upgrade rapidly when leaving and rejoining the match in progress during a quest step. - Addressed an issue where Trials would progress when getting kills with Frenzied Guard’s Retribution Augment. - Addressed an issue where the player was not able to activate the Pack-a-Punch machine after picking up the Blood Aetherium Crystal while Dark Flare was active. - Addressed an issue where the AFK timer would be active while using a Support Item. - Addressed an issue where the Chopper Gunner would face the wrong direction in Shattered Veil. - Addressed an issue where the Free Fire GobbleGum would not apply to the left-hand weapon with the akimbo attachment. - Addressed an issue where the player's arm will be misaligned during the Amalgam Game Over scene. - Fixed an issue where users would encounter a menu error in the Zombies Purchase menu in the Arsenal - Fixed an issue where the Gobblegum store would display a black screen when accessing it. - Addressed various stability issues. - For regular updates about all Call of Duty® related live issues, follow @CODUpdates . - For updates about Call of Duty®: Black Ops 6 Multiplayer and Zombies, follow @Treyarch . - For regular updates about Call of Duty®: Warzone™, follow @RavenSoftware . - For regular updates about Call of Duty®: Modern Warfare III, follow @SHGames . - For updates about Call of Duty®: Modern Warfare II, follow @InfinityWard . - For all sorts of other franchise content, check out our Call of Duty® Blog . Game features described above are based on current in-development features that are subject to change based on final development changes and/or game tuning or updates that may remove or modify some or all of the above features.
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